Redefining Learning with Gamification

Founded in 2024, while the founder was still in college, Konita Games is an education technology startup creating Don't Be Late!. Fast-forward to 2026, we're now a team of two, piloting the game with local schools across Kentucky.

We're bringing a new kind of learning experience to classrooms everywhere, where students are excited to practice, teachers can track progress, and learning feels FUN.

Who We Are

An Edtech startup.

Konita Games is an education technology company based in Kentucky. We're making Don't Be Late!, a 3D platformer where kids in grades 1–8 answer math questions to make it through obstacles and levels and get to school before the bell rings.

Berhane Wheeler
Berhane Wheeler Founder & CEO
Alpha Nyabuto
Alpha Nyabuto Co-Founder & COO
Frustrated student holding his head in front of a chalkboard of multiplication problems
Why We Built It

Practice that feels like PLAY.

Math practice works best when kids actually want to do it. We build the questions right into the game, so practice feels like play, and when a student gets something wrong, the game explains why.

Awards & Recognition
Appalachian College Association
1st Place · 2026
Global Student Entrepreneur Awards
3rd Place & Audience Favorite · 2026
University of Kentucky
Bootcamp 2.0 Winner · Spring 2026
For Schools

See how EVERY student is doing.

Teachers get a dashboard that shows how every student is doing, including accuracy, questions answered, hints used and progress by chapter. Schools can start with a free one-month pilot.

Teacher working with students in a classroom
Contact

Get in TOUCH.

Questions about Don't Be Late! or a school pilot? Our team is happy to help.

Contact Us →